Video bio for 2017 conference on mobile brain-body imaging and neuroscience of art, innovation and c
Research Assistant at Aalborg University Copenhagen – Department of Architecture, Design and Media technology
Since his master education, which he graduated in 2016, he has been assisting the Augmented Cognition Lab at Aalborg University Copenhagen – department of architecture design and media technology. This collaboration has led him to be part of two big projects involving EEG and Eye-tracking. Both concerned with the human’s perceptual and cognitive processes in relation to visual art, being both paintings and movies. His main interest is in how the human cognitively and affectively processes and categorizes interactive immersive media stimuli. His first published move towards that direction was his thesis, which is about the effectiveness of using an artificial neural network to categorize visual game events in Mario based in their EEG and Eye-tracking epochs.